You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Chapter title |
Learning Basic Mathematical Functions with Augmented Reality
|
---|---|
Chapter number | 53 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published by |
Springer, Cham, October 2018
|
DOI | 10.1007/978-3-030-06134-0_53 |
Book ISBNs |
978-3-03-006133-3, 978-3-03-006134-0
|
Authors |
José Cerqueira, Cristina Sylla, João Martinho Moura, Luís Ferreira, Cerqueira, José, Sylla, Cristina, Moura, João Martinho, Ferreira, Luís |
Mendeley readers
The data shown below were compiled from readership statistics for 47 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 47 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Lecturer | 6 | 13% |
Student > Ph. D. Student | 6 | 13% |
Student > Master | 5 | 11% |
Researcher | 4 | 9% |
Student > Postgraduate | 2 | 4% |
Other | 3 | 6% |
Unknown | 21 | 45% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 7 | 15% |
Mathematics | 5 | 11% |
Engineering | 4 | 9% |
Psychology | 3 | 6% |
Economics, Econometrics and Finance | 2 | 4% |
Other | 3 | 6% |
Unknown | 23 | 49% |