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Mendeley readers
Chapter title |
Worldmaking: Designing for Audience Participation, Immersion and Interaction in Virtual and Real Spaces
|
---|---|
Chapter number | 7 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published by |
Springer, Cham, October 2018
|
DOI | 10.1007/978-3-030-06134-0_7 |
Book ISBNs |
978-3-03-006133-3, 978-3-03-006134-0
|
Authors |
Andreas Siess, Daniel Hepperle, Matthias Wölfel, Michael Johansson, Siess, Andreas, Hepperle, Daniel, Wölfel, Matthias, Johansson, Michael |
Mendeley readers
The data shown below were compiled from readership statistics for 15 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 15 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 6 | 40% |
Student > Doctoral Student | 2 | 13% |
Student > Master | 1 | 7% |
Researcher | 1 | 7% |
Student > Postgraduate | 1 | 7% |
Other | 0 | 0% |
Unknown | 4 | 27% |
Readers by discipline | Count | As % |
---|---|---|
Design | 6 | 40% |
Business, Management and Accounting | 3 | 20% |
Social Sciences | 1 | 7% |
Computer Science | 1 | 7% |
Unknown | 4 | 27% |