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Augmented Imagination: Creating Immersive and Playful Reading Experiences
Augmented Reality Games II
Springer, Cham, January 2019
Cuauhtli Campos, Julie Ducasse, Klen Čopič Pucihar, Vladimir Geroimenko, Matjaž Kljun
The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.
|Readers by professional status||Count||As %|
|Student > Master||2||29%|
|Student > Ph. D. Student||1||14%|
|Student > Doctoral Student||1||14%|
|Readers by discipline||Count||As %|