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Mendeley readers
Chapter title |
The 5/10 Method: A Method for Designing Educational Games
|
---|---|
Chapter number | 30 |
Book title |
Games and Learning Alliance
|
Published in |
Lecture notes in computer science, October 2014
|
DOI | 10.1007/978-3-319-12157-4_30 |
Book ISBNs |
978-3-31-912156-7, 978-3-31-912157-4
|
Authors |
Johan Jeuring, Rick van Rooij, Nicolas Pronost |
Editors |
Alessandro De Gloria |
Mendeley readers
The data shown below were compiled from readership statistics for 85 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Malaysia | 2 | 2% |
Brazil | 1 | 1% |
Unknown | 82 | 96% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 18 | 21% |
Student > Ph. D. Student | 14 | 16% |
Student > Master | 10 | 12% |
Lecturer | 4 | 5% |
Other | 4 | 5% |
Other | 10 | 12% |
Unknown | 25 | 29% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 29 | 34% |
Social Sciences | 12 | 14% |
Arts and Humanities | 5 | 6% |
Chemistry | 4 | 5% |
Engineering | 3 | 4% |
Other | 8 | 9% |
Unknown | 24 | 28% |