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A Beginners Guide to Python 3 Programming

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Cover of 'A Beginners Guide to Python 3 Programming'

Table of Contents

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    Book Overview
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    Chapter 1 Introduction
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    Chapter 2 Setting Up the Python Environment
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    Chapter 3 A First Python Program
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    Chapter 4 Python Strings
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    Chapter 5 Numbers, Booleans and None
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    Chapter 6 Flow of Control Using If Statements
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    Chapter 7 Iteration/Looping
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    Chapter 8 Number Guessing Game
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    Chapter 9 Recursion
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    Chapter 10 Introduction to Structured Analysis
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    Chapter 11 Functions in Python
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    Chapter 12 Scope and Lifetime of Variables
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    Chapter 13 Implementing a Calculator Using Functions
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    Chapter 14 Introduction to Functional Programming
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    Chapter 15 Higher Order Functions
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    Chapter 16 Curried Functions
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    Chapter 17 Introduction to Object Orientation
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    Chapter 18 Python Classes
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    Chapter 19 Class Side and Static Behaviour
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    Chapter 20 Class Inheritance
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    Chapter 21 Why Bother with Object Orientation?
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    Chapter 22 Operator Overloading
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    Chapter 23 Python Properties
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    Chapter 24 Error and Exception Handling
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    Chapter 25 Python Modules and Packages
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    Chapter 26 Abstract Base Classes
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    Chapter 27 Protocols, Polymorphism and Descriptors
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    Chapter 28 Monkey Patching and Attribute Lookup
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    Chapter 29 Decorators
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    Chapter 30 Iterables, Iterators, Generators and Coroutines
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    Chapter 31 Collections, Tuples and Lists
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    Chapter 32 Sets
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    Chapter 33 Dictionaries
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    Chapter 34 Collection Related Modules
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    Chapter 35 ADTs, Queues and Stacks
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    Chapter 36 Map, Filter and Reduce
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    Chapter 37 TicTacToe Game
Attention for Chapter 9: Recursion
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