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Mendeley readers
Chapter title |
Game Learning Analytics: Learning Analytics for Serious Games
|
---|---|
Chapter number | 21 |
Book title |
Learning, Design, and Technology
|
Published by |
Springer International Publishing, April 2016
|
DOI | 10.1007/978-3-319-17727-4_21-1 |
Book ISBNs |
978-3-31-917727-4
|
Authors |
Manuel Freire, Ángel Serrano-Laguna, Borja Manero Iglesias, Iván Martínez-Ortiz, Pablo Moreno-Ger, Baltasar Fernández-Manjón |
Editors |
Michael J Spector, Barbara B Lockee, Marcus D. Childress |
Mendeley readers
The data shown below were compiled from readership statistics for 157 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Spain | 3 | 2% |
Unknown | 154 | 98% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 33 | 21% |
Student > Master | 18 | 11% |
Student > Bachelor | 17 | 11% |
Student > Doctoral Student | 13 | 8% |
Researcher | 12 | 8% |
Other | 36 | 23% |
Unknown | 28 | 18% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 71 | 45% |
Engineering | 14 | 9% |
Social Sciences | 8 | 5% |
Business, Management and Accounting | 7 | 4% |
Psychology | 7 | 4% |
Other | 15 | 10% |
Unknown | 35 | 22% |