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Towards a motivational design? Connecting gamification user types and online learning activities

Overview of attention for article published in Research and Practice in Technology Enhanced Learning, January 2020
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Mentioned by

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1 news outlet
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3 X users

Citations

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77 Dimensions

Readers on

mendeley
419 Mendeley
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Title
Towards a motivational design? Connecting gamification user types and online learning activities
Published in
Research and Practice in Technology Enhanced Learning, January 2020
DOI 10.1186/s41039-019-0121-4
Authors

Klaudia Bovermann, Theo J. Bastiaens

X Demographics

X Demographics

The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 419 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 419 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 50 12%
Lecturer 46 11%
Student > Bachelor 37 9%
Student > Ph. D. Student 32 8%
Researcher 23 5%
Other 66 16%
Unknown 165 39%
Readers by discipline Count As %
Computer Science 55 13%
Social Sciences 40 10%
Arts and Humanities 29 7%
Business, Management and Accounting 27 6%
Engineering 15 4%
Other 76 18%
Unknown 177 42%