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Towards a motivational design? Connecting gamification user types and online learning activities

Overview of attention for article published in Research and Practice in Technology Enhanced Learning, January 2020
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About this Attention Score

  • Average Attention Score compared to outputs of the same age

Mentioned by

twitter
2 tweeters

Citations

dimensions_citation
4 Dimensions

Readers on

mendeley
114 Mendeley
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Title
Towards a motivational design? Connecting gamification user types and online learning activities
Published in
Research and Practice in Technology Enhanced Learning, January 2020
DOI 10.1186/s41039-019-0121-4
Authors

Klaudia Bovermann, Theo J. Bastiaens

Twitter Demographics

The data shown below were collected from the profiles of 2 tweeters who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 114 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 114 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 17 15%
Student > Bachelor 15 13%
Student > Master 14 12%
Student > Doctoral Student 12 11%
Lecturer 11 10%
Other 24 21%
Unknown 21 18%
Readers by discipline Count As %
Computer Science 22 19%
Social Sciences 15 13%
Arts and Humanities 8 7%
Linguistics 8 7%
Engineering 6 5%
Other 31 27%
Unknown 24 21%

Attention Score in Context

This research output has an Altmetric Attention Score of 2. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 16 October 2020.
All research outputs
#9,869,963
of 16,081,181 outputs
Outputs from Research and Practice in Technology Enhanced Learning
#78
of 116 outputs
Outputs of similar age
#167,317
of 307,102 outputs
Outputs of similar age from Research and Practice in Technology Enhanced Learning
#1
of 1 outputs
Altmetric has tracked 16,081,181 research outputs across all sources so far. This one is in the 36th percentile – i.e., 36% of other outputs scored the same or lower than it.
So far Altmetric has tracked 116 research outputs from this source. They typically receive a little more attention than average, with a mean Attention Score of 5.0. This one is in the 18th percentile – i.e., 18% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 307,102 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 42nd percentile – i.e., 42% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 1 others from the same source and published within six weeks on either side of this one. This one has scored higher than all of them