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X Demographics
Mendeley readers
Chapter title |
Can Ontologies Support the Gamification of Scripted Collaborative Learning Sessions?
|
---|---|
Chapter number | 7 |
Book title |
Artificial Intelligence in Education
|
Published by |
Springer, Cham, June 2020
|
DOI | 10.1007/978-3-030-52237-7_7 |
Book ISBNs |
978-3-03-052236-0, 978-3-03-052237-7
|
Authors |
Geiser Chalco Challco, Ig Ibert Bittencourt, Seiji Isotani, Challco, Geiser Chalco, Bittencourt, Ig Ibert, Isotani, Seiji |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 29 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 29 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 3 | 10% |
Student > Ph. D. Student | 3 | 10% |
Researcher | 2 | 7% |
Other | 1 | 3% |
Unspecified | 1 | 3% |
Other | 2 | 7% |
Unknown | 17 | 59% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 7 | 24% |
Unspecified | 1 | 3% |
Business, Management and Accounting | 1 | 3% |
Environmental Science | 1 | 3% |
Psychology | 1 | 3% |
Other | 1 | 3% |
Unknown | 17 | 59% |