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Mendeley readers
Chapter title |
Confrustion and Gaming While Learning with Erroneous Examples in a Decimals Game
|
---|---|
Chapter number | 38 |
Book title |
Artificial Intelligence in Education
|
Published by |
Springer, Cham, June 2020
|
DOI | 10.1007/978-3-030-52240-7_38 |
Book ISBNs |
978-3-03-052239-1, 978-3-03-052240-7
|
Authors |
Michael Mogessie, J. Elizabeth Richey, Bruce M. McLaren, Juan Miguel L. Andres-Bray, Ryan S. Baker, Mogessie, Michael, Elizabeth Richey, J., McLaren, Bruce M., Andres-Bray, Juan Miguel L., Baker, Ryan S. |
Mendeley readers
The data shown below were compiled from readership statistics for 10 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 10 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Researcher | 2 | 20% |
Librarian | 1 | 10% |
Lecturer | 1 | 10% |
Student > Bachelor | 1 | 10% |
Student > Master | 1 | 10% |
Other | 0 | 0% |
Unknown | 4 | 40% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 2 | 20% |
Nursing and Health Professions | 1 | 10% |
Mathematics | 1 | 10% |
Psychology | 1 | 10% |
Materials Science | 1 | 10% |
Other | 0 | 0% |
Unknown | 4 | 40% |