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RT @KUMC_LARRS: #VR decreases #falls and #reaction time in #MS.
RT @KUMC_LARRS: #VR decreases #falls and #reaction time in #MS.
RT @drmaryerussell: Effects of Virtual Reality versus Conventional Balance Training on Balance and Falls in People with Multiple Sclerosis:…
RT @KUMC_LARRS: #VR decreases #falls and #reaction time in #MS. https://t.co/WOJ8gcfQcy