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Cognitive and neural plasticity in older adults’ prospective memory following training with the Virtual Week computer game

Overview of attention for article published in Frontiers in Human Neuroscience, October 2015
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About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • High Attention Score compared to outputs of the same age (97th percentile)
  • High Attention Score compared to outputs of the same age and source (97th percentile)

Mentioned by

news
7 news outlets
blogs
5 blogs
twitter
9 X users
facebook
1 Facebook page

Citations

dimensions_citation
91 Dimensions

Readers on

mendeley
178 Mendeley
citeulike
1 CiteULike
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Title
Cognitive and neural plasticity in older adults’ prospective memory following training with the Virtual Week computer game
Published in
Frontiers in Human Neuroscience, October 2015
DOI 10.3389/fnhum.2015.00592
Pubmed ID
Authors

Nathan S. Rose, Peter G. Rendell, Alexandra Hering, Matthias Kliegel, Gavin M. Bidelman, Fergus I. M. Craik

Abstract

Prospective memory (PM) - the ability to remember and successfully execute our intentions and planned activities - is critical for functional independence and declines with age, yet few studies have attempted to train PM in older adults. We developed a PM training program using the Virtual Week computer game. Trained participants played the game in 12, 1-h sessions over 1 month. Measures of neuropsychological functions, lab-based PM, event-related potentials (ERPs) during performance on a lab-based PM task, instrumental activities of daily living, and real-world PM were assessed before and after training. Performance was compared to both no-contact and active (music training) control groups. PM on the Virtual Week game dramatically improved following training relative to controls, suggesting PM plasticity is preserved in older adults. Relative to control participants, training did not produce reliable transfer to laboratory-based tasks, but was associated with a reduction of an ERP component (sustained negativity over occipito-parietal cortex) associated with processing PM cues, indicative of more automatic PM retrieval. Most importantly, training produced far transfer to real-world outcomes including improvements in performance on real-world PM and activities of daily living. Real-world gains were not observed in either control group. Our findings demonstrate that short-term training with the Virtual Week game produces cognitive and neural plasticity that may result in real-world benefits to supporting functional independence in older adulthood.

X Demographics

X Demographics

The data shown below were collected from the profiles of 9 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 178 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Spain 2 1%
Puerto Rico 1 <1%
France 1 <1%
Unknown 174 98%

Demographic breakdown

Readers by professional status Count As %
Student > Master 31 17%
Student > Ph. D. Student 27 15%
Researcher 19 11%
Student > Bachelor 14 8%
Student > Doctoral Student 12 7%
Other 23 13%
Unknown 52 29%
Readers by discipline Count As %
Psychology 52 29%
Neuroscience 18 10%
Nursing and Health Professions 10 6%
Computer Science 7 4%
Medicine and Dentistry 6 3%
Other 21 12%
Unknown 64 36%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 95. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 29 July 2018.
All research outputs
#375,627
of 22,830,751 outputs
Outputs from Frontiers in Human Neuroscience
#172
of 7,153 outputs
Outputs of similar age
#6,144
of 284,642 outputs
Outputs of similar age from Frontiers in Human Neuroscience
#4
of 157 outputs
Altmetric has tracked 22,830,751 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 98th percentile: it's in the top 5% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 7,153 research outputs from this source. They typically receive a lot more attention than average, with a mean Attention Score of 14.6. This one has done particularly well, scoring higher than 97% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 284,642 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 97% of its contemporaries.
We're also able to compare this research output to 157 others from the same source and published within six weeks on either side of this one. This one has done particularly well, scoring higher than 97% of its contemporaries.