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GraphoGame – a catalyst for multi-level promotion of literacy in diverse contexts

Overview of attention for article published in Frontiers in Psychology, June 2015
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • High Attention Score compared to outputs of the same age (91st percentile)
  • High Attention Score compared to outputs of the same age and source (85th percentile)

Mentioned by

news
1 news outlet
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10 X users

Citations

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47 Dimensions

Readers on

mendeley
170 Mendeley
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Title
GraphoGame – a catalyst for multi-level promotion of literacy in diverse contexts
Published in
Frontiers in Psychology, June 2015
DOI 10.3389/fpsyg.2015.00671
Pubmed ID
Authors

Emma Ojanen, Miia Ronimus, Timo Ahonen, Tamara Chansa-Kabali, Pamela February, Jacqueline Jere-Folotiya, Karri-Pekka Kauppinen, Ritva Ketonen, Damaris Ngorosho, Mikko Pitkänen, Suzanne Puhakka, Francis Sampa, Gabriel Walubita, Christopher Yalukanda, Ken Pugh, Ulla Richardson, Robert Serpell, Heikki Lyytinen

Abstract

GraphoGame (GG) is originally a technology-based intervention method for supporting children with reading difficulties. It is now known that children who face problems in reading acquisition have difficulties in learning to differentiate and manipulate speech sounds and consequently, in connecting these sounds to corresponding letters. GG was developed to provide intensive training in matching speech sounds and larger units of speech to their written counterparts. GG has been shown to benefit children with reading difficulties and the game is now available for all Finnish school children for literacy support. Presently millions of children in Africa fail to learn to read despite years of primary school education. As many African languages have transparent writing systems similar in structure to Finnish, it was hypothesized that GG-based training of letter-sound correspondences could also be effective in supporting children's learning in African countries. In this article we will describe how GG has been developed from a Finnish dyslexia prevention game to an intervention method that can be used not only to improve children's reading performance but also to raise teachers' and parents' awareness of the development of reading skill and effective reading instruction methods. We will also provide an overview of the GG activities in Zambia, Kenya, Tanzania, and Namibia, and the potential to promote education for all with a combination of scientific research and mobile learning.

X Demographics

X Demographics

The data shown below were collected from the profiles of 10 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 170 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Spain 1 <1%
Brazil 1 <1%
Unknown 168 99%

Demographic breakdown

Readers by professional status Count As %
Student > Master 25 15%
Student > Bachelor 20 12%
Student > Ph. D. Student 19 11%
Researcher 16 9%
Student > Doctoral Student 10 6%
Other 33 19%
Unknown 47 28%
Readers by discipline Count As %
Psychology 37 22%
Social Sciences 24 14%
Linguistics 13 8%
Neuroscience 9 5%
Arts and Humanities 9 5%
Other 26 15%
Unknown 52 31%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 18. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 22 October 2022.
All research outputs
#1,914,165
of 24,573,729 outputs
Outputs from Frontiers in Psychology
#3,843
of 33,136 outputs
Outputs of similar age
#24,215
of 271,348 outputs
Outputs of similar age from Frontiers in Psychology
#76
of 527 outputs
Altmetric has tracked 24,573,729 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 92nd percentile: it's in the top 10% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 33,136 research outputs from this source. They typically receive a lot more attention than average, with a mean Attention Score of 12.9. This one has done well, scoring higher than 88% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 271,348 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 91% of its contemporaries.
We're also able to compare this research output to 527 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 85% of its contemporaries.