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Editorial: Virtual Reality, Augmented Reality and Video Games for Addressing the Impact of COVID-19 on Mental Health

Overview of attention for article published in Frontiers in Virtual Reality, July 2021
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8 Mendeley
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Title
Editorial: Virtual Reality, Augmented Reality and Video Games for Addressing the Impact of COVID-19 on Mental Health
Published in
Frontiers in Virtual Reality, July 2021
DOI 10.3389/frvir.2021.719358
Authors

Federica Pallavicini, Irene Alice Chicchi Giglioli, Gerard Jounghyun Kim, Mariano Alcañiz, Albert Rizzo

X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 8 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 8 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 1 13%
Student > Bachelor 1 13%
Researcher 1 13%
Student > Doctoral Student 1 13%
Unknown 4 50%
Readers by discipline Count As %
Agricultural and Biological Sciences 1 13%
Psychology 1 13%
Unknown 6 75%