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X Demographics
Mendeley readers
Chapter title |
The Impact of Multichannel Game Audio on the Quality and Enjoyment of Player Experience
|
---|---|
Chapter number | 11 |
Book title |
Emotion in Video Game Soundtracking
|
Published by |
Springer, Cham, January 2018
|
DOI | 10.1007/978-3-319-72272-6_11 |
Book ISBNs |
978-3-31-972271-9, 978-3-31-972272-6
|
Authors |
Joe Rees-Jones, Damian T. Murphy |
X Demographics
The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 2 | 67% |
Unknown | 1 | 33% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 2 | 67% |
Scientists | 1 | 33% |
Mendeley readers
The data shown below were compiled from readership statistics for 20 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 20 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 4 | 20% |
Student > Master | 4 | 20% |
Lecturer | 1 | 5% |
Student > Doctoral Student | 1 | 5% |
Professor | 1 | 5% |
Other | 3 | 15% |
Unknown | 6 | 30% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 15% |
Social Sciences | 3 | 15% |
Arts and Humanities | 2 | 10% |
Psychology | 2 | 10% |
Engineering | 2 | 10% |
Other | 2 | 10% |
Unknown | 6 | 30% |