Japanese マーチングキューブ法 Cited by user 加藤勝憲 on 21 Mar 2024 マーチングキューブ法(マーチングキューブほう、Marching cubes)は、コンピュータグラフィックスのアルゴリズムである. 3次元の離散スカラーフィールド(その要素はボクセルと呼ばれることもある)からのポリゴンメッシュを抽出するためのアルゴリズムである.
English Brian Wyvill Cited by user Jelin Frone on 18 May 2022 Brian Wyvill is a Canadian computer scientist and author who is currently a professor emeritus at the University of Victoria.
English Marching cubes Cited by user Citation bot on 16 Apr 2020 Marching cubes is a computer graphics algorithm, published in the 1987 SIGGRAPH proceedings by Lorensen and Cline, for extracting a polygonal mesh of an isosurface from…
Italian Metaball Cited by user Davi.trip on 12 May 2017 Una metaball, in computer grafica, è un oggetto che non è definito da vertici o punti controllo (come le curve di Bézier o le NURBS), bensì da espressioni matematiche…