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X Demographics
Mendeley readers
Title |
Computer Games as a Sociocultural Phenomenon
|
---|---|
Published by |
Palgrave Macmillan, London, January 2008
|
DOI | 10.1057/9780230583306 |
ISBNs |
978-1-349-36093-2, 978-0-230-58330-6
|
Editors |
Andreas Jahn-Sudmann, Ralf Stockmann |
X Demographics
The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 2 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 1 | 50% |
Practitioners (doctors, other healthcare professionals) | 1 | 50% |
Mendeley readers
The data shown below were compiled from readership statistics for 81 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 4 | 5% |
Kenya | 1 | 1% |
Australia | 1 | 1% |
United Kingdom | 1 | 1% |
France | 1 | 1% |
Russia | 1 | 1% |
Canada | 1 | 1% |
Greece | 1 | 1% |
Spain | 1 | 1% |
Other | 0 | 0% |
Unknown | 69 | 85% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 14 | 17% |
Researcher | 11 | 14% |
Student > Master | 10 | 12% |
Lecturer | 9 | 11% |
Professor > Associate Professor | 7 | 9% |
Other | 20 | 25% |
Unknown | 10 | 12% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 33 | 41% |
Arts and Humanities | 9 | 11% |
Psychology | 7 | 9% |
Design | 6 | 7% |
Philosophy | 5 | 6% |
Other | 9 | 11% |
Unknown | 12 | 15% |