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A cube to learn: a tangible user interface for the design of a learning appliance

Overview of attention for article published in Personal and Ubiquitous Computing, November 2005
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • Among the highest-scoring outputs from this source (#42 of 1,193)
  • High Attention Score compared to outputs of the same age (85th percentile)
  • High Attention Score compared to outputs of the same age and source (86th percentile)

Mentioned by

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3 patents

Citations

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59 Dimensions

Readers on

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129 Mendeley