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Advances in Neuroergonomics and Cognitive Engineering

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Table of Contents

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    Book Overview
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    Chapter 1 Beyond 2020 NextGen Compliance: Human Factors and Cognitive Loading Issues for Commercial and General Aviation Pilots
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    Chapter 2 Use of Dry Electrode Electroencephalography (EEG) to Monitor Pilot Workload and Distraction Based on P300 Responses to an Auditory Oddball Task
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    Chapter 3 Analysis of Alternatives for Neural Network Training Techniques in Assessing Cognitive Workload
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    Chapter 4 Changes in Physiological Condition in Open Versus Closed Eyes
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    Chapter 5 The Effect of Mental Fatigue on Response Processes: An ERP Study in Go/NoGo Task
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    Chapter 6 Cognitive Function Evaluation of Dementia Patients Using P300 Speller
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    Chapter 7 The Relationship Between Aesthetic Choices, Ratings, and Eye-Movements
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    Chapter 8 Does Comfort with Technology Affect Use of Wealth Management Platforms? Usability Testing with fNIRS and Eye-Tracking
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    Chapter 9 Gaze Strategies Can Reveal the Impact of Source Code Features on the Cognitive Load of Novice Programmers
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    Chapter 10 Computational Methods for Analyzing Functional and Effective Brain Network Connectivity Using fMRI
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    Chapter 11 The Effect of Alcohol-Use and Sleep Deprivation on Quantitative Changes in EEG for Normal Young Adults During Multitasking Evaluation
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    Chapter 12 Comparison of Machine Learning Approaches for Motor Imagery Based Optical Brain Computer Interface
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    Chapter 13 Autonomic Nervous System Approach to Measure Physiological Arousal and Scenario Difficulty in Simulation-Based Training Environment
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    Chapter 14 An Investigation of Human Error Identification Based on Bio-monitoring System (EEG and ECG Analysis)
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    Chapter 15 Neural Correlates of Math Anxiety of Consumer Choices on Price Promotions
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    Chapter 16 Research on Visual Sensing Capability Difference Between Designers and Non-designers Based on Difference Threshold Measurement
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    Chapter 17 Auditory Evoked Potentials and PET-Scan: Early and Late Mechanisms of Selective Attention
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    Chapter 18 A Proof of Concept that Stroke Patients Can Steer a Robotic System at Paretic Side with Myo-Electric Signals
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    Chapter 19 Implementing the Horizontal Vestibular Ocular Reflex Test While Using an Eye-Tracker as an Assessment Tool for Concussions Diagnosis
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    Chapter 20 Research on the Brain Mechanism of Visual-Audio Interface Channel Modes Affecting User Cognition
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    Chapter 21 How Does the Mobile Phone PPI Design Affect the Visual Acuity with the Change of Viewing Distance?
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    Chapter 22 Time Study in Ergonomics and Psychology
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    Chapter 23 Decision Support of Mental Model Formation in the Self-regulation Process of Goal-Directed Decision-Making Under Risk and Uncertainty
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    Chapter 24 A Systemic Approach to Implementing Psychological Factors in Management
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    Chapter 25 Approach to Safety Analysis in the Framework of the Systemic-Structural Activity Theory
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    Chapter 26 Express Decision – Mobile Application for Quick Decisions: An Overview of Implementations
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    Chapter 27 Dichotomy of Historicity and Subjective Perception of Complexity in Individuals’ Activity Goal Formation and Decision Outcomes
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    Chapter 28 Diagnosing a Concussion by Testing Horizontal Saccades Using an Eye-Tracker
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    Chapter 29 Runtime Generation and Delivery of Guidance for Smart Object Ensembles
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    Chapter 30 Holistic Scenarios by Using Platform Technologies for Small Batch-Sized Production
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    Chapter 31 Internet of Things - New Paradigm of Learning. Challenges for Business
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    Chapter 32 Inferring a User’s Propensity for Elaborative Thinking Based on Natural Language
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    Chapter 33 Building Consumer Trust to Improve Internet of Things (IoT) Technology Adoption
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    Chapter 34 EEG Technology for UX Evaluation: A Multisensory Perspective
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    Chapter 35 Study on the Influence Mechanism Between Ordinal Factors and Cognitive Resource Consumption
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    Chapter 36 Wellness in Cognitive Workload - A Conceptual Framework
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    Chapter 37 Supervising SSSEP Experiments with a Bluetooth Android Remote Control Application
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    Chapter 38 Machine Usability Effects on Preferences for Hot Drinks
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    Chapter 39 Cognitive Architecture Based Simulation of Perception and Behavior Controls for Robot
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    Chapter 40 Socio-Technical Health and Usage Monitoring Systems (HUMS)
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