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Mendeley readers
Title |
Creating scalable location-based games: lessons from Geocaching
|
---|---|
Published in |
Personal and Ubiquitous Computing, December 2011
|
DOI | 10.1007/s00779-011-0497-7 |
Authors |
Carman Neustaedter, Anthony Tang, Tejinder K. Judge |
Mendeley readers
The data shown below were compiled from readership statistics for 91 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 2 | 2% |
United States | 2 | 2% |
Germany | 1 | 1% |
Brazil | 1 | 1% |
Iran, Islamic Republic of | 1 | 1% |
Portugal | 1 | 1% |
Spain | 1 | 1% |
Denmark | 1 | 1% |
Unknown | 81 | 89% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 19 | 21% |
Student > Ph. D. Student | 14 | 15% |
Researcher | 11 | 12% |
Student > Bachelor | 10 | 11% |
Student > Doctoral Student | 9 | 10% |
Other | 18 | 20% |
Unknown | 10 | 11% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 41 | 45% |
Social Sciences | 10 | 11% |
Design | 7 | 8% |
Environmental Science | 4 | 4% |
Sports and Recreations | 3 | 3% |
Other | 14 | 15% |
Unknown | 12 | 13% |