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Software for People

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Cover of 'Software for People'

Table of Contents

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    Book Overview
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    Chapter 1 Software for People: A Paradigm Change in the Software Industry
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    Chapter 2 User-Centered Design: Why and How to Put Users First in Software Development
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    Chapter 3 Software Usability in Small and Medium Sized Enterprises in Germany: An Empirical Study
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    Chapter 4 Software Product Management
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    Chapter 5 Software Product Management and Agile Software Development: Conflicts and Solutions
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    Chapter 6 Requirements Engineering in Agile Software Development
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    Chapter 7 Design Thinking: An Innovative Concept for Developing User-Centered Software
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    Chapter 8 Best Practices for Successful Deployment of User Experience Design
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    Chapter 9 Making Design Tangible in Software Development Projects
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    Chapter 10 User Experience and User-Centered Design at DATEV eG
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    Chapter 11 Start the Game: Increasing User Experience of Enterprise Systems Following a Gamification Mechanism
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    Chapter 12 Introduction of Software Product Management at Wincor Nixdorf: Challenges and Lessons Learned
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    Chapter 13 Intertwining Lean and Design Thinking: Software Product Development from Empathy to Shipment
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    Chapter 14 The Relationship Between Scrum and Release Planning Activities: An Exploratory Case Study
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    Chapter 15 Lessons Learned in the Development of a CRM SaaS Solution
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