RT @IEEETxnOnGames: #TBT to #ToG most cited paper: Procedural Content Generation via Machine Learning (#PCGML) a survey covering #neuralnet…
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RT @togelius: Looking back at this, it's amazing how much has happened in machine learning applied to procedural content generation in just…
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Looking back at this, it's amazing how much has happened in machine learning applied to procedural content generation in just the few years since this paper was published. Still, non-learned methods based on search, solving, and optimization have many a…
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#TBT to #ToG most cited paper: Procedural Content Generation via Machine Learning (#PCGML) a survey covering #neuralnetworks, #Markov models, clustering, and matrix factorization. Lists open problems in #PCG and #videogame #research #IEEE_CIS 🔎https://…