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Die Wirkung von Gamification auf Motivation und Leistung

Overview of attention for book
Attention for Chapter 7: Fragestellungen
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Chapter title
Fragestellungen
Chapter number 7
Book title
Die Wirkung von Gamification auf Motivation und Leistung
Published by
Springer, Wiesbaden, January 2016
DOI 10.1007/978-3-658-14309-1_7
Book ISBNs
978-3-65-814308-4, 978-3-65-814309-1
Authors

Michael Sailer

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 18 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 18 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 3 17%
Other 1 6%
Student > Master 1 6%
Unknown 13 72%
Readers by discipline Count As %
Computer Science 3 17%
Agricultural and Biological Sciences 1 6%
Sports and Recreations 1 6%
Unknown 13 72%