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Computer Games

Overview of attention for book
Attention for Chapter 8: AI Wolf Contest — Development of Game AI Using Collective Intelligence —
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Readers on

mendeley
14 Mendeley
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Chapter title
AI Wolf Contest — Development of Game AI Using Collective Intelligence —
Chapter number 8
Book title
Computer Games
Published by
Springer, Cham, July 2016
DOI 10.1007/978-3-319-57969-6_8
Book ISBNs
978-3-31-957968-9, 978-3-31-957969-6
Authors

Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Daisuke Katagami, Kosuke Shinoda, Hitoshi Matsubara

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 14 100%

Demographic breakdown

Readers by professional status Count As %
Researcher 5 36%
Student > Master 2 14%
Student > Ph. D. Student 2 14%
Professor > Associate Professor 1 7%
Student > Postgraduate 1 7%
Other 0 0%
Unknown 3 21%
Readers by discipline Count As %
Computer Science 7 50%
Business, Management and Accounting 2 14%
Decision Sciences 1 7%
Social Sciences 1 7%
Unknown 3 21%