↓ Skip to main content

Human Aspects of IT for the Aged Population. Aging, Design and User Experience

Overview of attention for book
Cover of 'Human Aspects of IT for the Aged Population. Aging, Design and User Experience'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Age Differences in Acceptance of Self-driving Cars: A Survey of Perceptions and Attitudes
  3. Altmetric Badge
    Chapter 2 Mobile Technology Adoption Among Older People - An Exploratory Study in the UK
  4. Altmetric Badge
    Chapter 3 Everyday Life Interactions of Women 60+ with ICTs: Creations of Meaning and Negotiations of Identity
  5. Altmetric Badge
    Chapter 4 Privacy, Data Security, and the Acceptance of AAL-Systems – A User-Specific Perspective
  6. Altmetric Badge
    Chapter 5 Domestic Robots for Homecare: A Technology Acceptance Perspective
  7. Altmetric Badge
    Chapter 6 Co-creation Methods: Informing Technology Solutions for Older Adults
  8. Altmetric Badge
    Chapter 7 Addressing Issues of Need, Adaptability, User Acceptability and Ethics in the Participatory Design of New Technology Enabling Wellness, Independence and Dignity for Seniors Living in Residential Homes
  9. Altmetric Badge
    Chapter 8 Towards Accessible Automatically Generated Interfaces Part 2: Study with Model-Based Self-voicing Interfaces
  10. Altmetric Badge
    Chapter 9 Towards Accessible Automatically Generated Interfaces Part 1: An Input Model that Bridges the Needs of Users and Product Functionality
  11. Altmetric Badge
    Chapter 10 Representing Meaning in User Experience by Visualizing Empirical Data
  12. Altmetric Badge
    Chapter 11 A Study on Interactive Explanation Boards Design and Evaluation for Active Aging Ecotourism
  13. Altmetric Badge
    Chapter 12 A Pyramid Model of Inclusive Design to Get Outdoors for China’s Ageing People
  14. Altmetric Badge
    Chapter 13 Using Care Professionals as Proxies in the Design Process of Welfare Technology – Perspectives from Municipality Care
  15. Altmetric Badge
    Chapter 14 Technology Experience Café—Enabling Technology–Driven Social Innovation for an Ageing Society
  16. Altmetric Badge
    Chapter 15 Research on Age-Adaptive Design of Information Interaction Based on Physiological Characteristics of the Aged
  17. Altmetric Badge
    Chapter 16 Study on PSD Model with FAHP Method in the Product Design for Older Adults
  18. Altmetric Badge
    Chapter 17 User Experience Design Research of New Types of Home Appliances Based on the Analysis of the Learning Curve of the Elderly
  19. Altmetric Badge
    Chapter 18 Analysis and Study on the Furniture Used by the Aging Population Based on the Quality of Sleep
  20. Altmetric Badge
    Chapter 19 A Sensory Emotion Data System for Designing Information Appliances
  21. Altmetric Badge
    Chapter 20 Users’ Affective Response to Furniture Design Based on Public Openness
  22. Altmetric Badge
    Chapter 21 Emotions in Material Surfaces for Product Design
  23. Altmetric Badge
    Chapter 22 Study on the Product Packaging Color Identification of Elder Men and Elder Women
  24. Altmetric Badge
    Chapter 23 Research on the Design of Smart Pension Product Modeling Based on Brand Image
  25. Altmetric Badge
    Chapter 24 Acoustical Evaluation of Soundscape in Urban Spaces Along Traffic Corridor
  26. Altmetric Badge
    Chapter 25 Elderly Using Innovative Gesture Design of Satisfaction Performance
  27. Altmetric Badge
    Chapter 26 A Study of Usability on Internet Map Website
  28. Altmetric Badge
    Chapter 27 How to Enhance Intergenerational Communication? The Influence of Family Orientation and Generation When Using Social Robots as an Intermediary
  29. Altmetric Badge
    Chapter 28 Factors in Fraudulent Emails that Deceive Elderly People
  30. Altmetric Badge
    Chapter 29 Silent Speech Interaction for Ambient Assisted Living Scenarios
  31. Altmetric Badge
    Chapter 30 A Pilot Interface Evaluation Combined with Three-Dimensional Holography Concept for the Older Adults
  32. Altmetric Badge
    Chapter 31 Personalized Computer Access for People with Severe Motor Disabilities
  33. Altmetric Badge
    Chapter 32 The Positive and Negative Impact of an Intergenerational Digital Technology Education Programme on Younger People’s Perceptions of Older Adults
  34. Altmetric Badge
    Chapter 33 Playful Method for Seniors to Embrace Information Technology
  35. Altmetric Badge
    Chapter 34 Eliciting Best Practices in Digital Literacy Tutoring: A Cognitive Task Analysis Approach
  36. Altmetric Badge
    Chapter 35 Gamification on Senior Citizen’s Information Technology Learning: The Mediator Role of Intrinsic Motivation
  37. Altmetric Badge
    Chapter 36 The Study of Teaching the Smartphone Using in Taiwan’s Elderly Population—A Case Study in Learners of the Senior Citizens Academy in a City of Taiwan
  38. Altmetric Badge
    Chapter 37 How to Guide the Use of Technology for Ageing-in-Place? An Evidence-Based Educational Module
  39. Altmetric Badge
    Chapter 38 Exploring the Elders’ Information Needs on Home-Based Care: A Community Service Perspective
Overall attention for this book and its chapters
Altmetric Badge

Mentioned by

1 Facebook page

Readers on

36 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Human Aspects of IT for the Aged Population. Aging, Design and User Experience
Published by
Springer, Cham, January 2017
DOI 10.1007/978-3-319-58530-7
978-3-31-958529-1, 978-3-31-958530-7

Jia Zhou, Gavriel Salvendy

Mendeley readers

The data shown below were compiled from readership statistics for 36 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 36 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 7 19%
Student > Master 6 17%
Student > Doctoral Student 5 14%
Other 3 8%
Student > Bachelor 3 8%
Other 7 19%
Unknown 5 14%
Readers by discipline Count As %
Computer Science 10 28%
Social Sciences 5 14%
Engineering 4 11%
Psychology 3 8%
Arts and Humanities 2 6%
Other 6 17%
Unknown 6 17%