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Mendeley readers
Chapter title |
Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad
|
---|---|
Chapter number | 7 |
Book title |
Entertainment Computing – ICEC 2017
|
Published in |
Lecture notes in computer science, August 2017
|
DOI | 10.1007/978-3-319-66715-7_7 |
Book ISBNs |
978-3-31-966714-0, 978-3-31-966715-7
|
Authors |
Guilherme Gonçalves, Érica Mourão, Leonardo Torok, Daniela Trevisan, Esteban Clua, Anselmo Montenegro |
Mendeley readers
The data shown below were compiled from readership statistics for 23 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 23 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 4 | 17% |
Student > Doctoral Student | 3 | 13% |
Student > Ph. D. Student | 2 | 9% |
Researcher | 2 | 9% |
Student > Master | 1 | 4% |
Other | 3 | 13% |
Unknown | 8 | 35% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 10 | 43% |
Design | 2 | 9% |
Engineering | 1 | 4% |
Unknown | 10 | 43% |