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Mendeley readers
Chapter title |
Implementation of the Unity Engine for Developing 2D Mobile Games in Consideration of Start-Up/Student Developers
|
---|---|
Chapter number | 29 |
Book title |
E-Learning and Games
|
Published by |
Springer, Cham, June 2017
|
DOI | 10.1007/978-3-319-65849-0_29 |
Book ISBNs |
978-3-31-965848-3, 978-3-31-965849-0
|
Authors |
Jack Brett, Alain Simons |
Mendeley readers
The data shown below were compiled from readership statistics for 22 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 22 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 3 | 14% |
Researcher | 2 | 9% |
Student > Master | 2 | 9% |
Lecturer | 1 | 5% |
Student > Doctoral Student | 1 | 5% |
Other | 4 | 18% |
Unknown | 9 | 41% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 23% |
Engineering | 4 | 18% |
Medicine and Dentistry | 2 | 9% |
Unspecified | 1 | 5% |
Economics, Econometrics and Finance | 1 | 5% |
Other | 0 | 0% |
Unknown | 9 | 41% |