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New Frontiers for Entertainment Computing

Overview of attention for book
Attention for Chapter 2: Using Game Engines for Visualization in Scientific Applications
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Mentioned by

news
1 news outlet

Citations

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4 Dimensions

Readers on

mendeley
52 Mendeley
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Chapter title
Using Game Engines for Visualization in Scientific Applications
Chapter number 2
Book title
New Frontiers for Entertainment Computing
Published by
Springer, Boston, MA, January 2008
DOI 10.1007/978-0-387-09701-5_2
Book ISBNs
978-0-387-09700-8, 978-0-387-09701-5
Authors

Karl-Ingo Friese, Marc Herrlich, Franz-Erich Wolter, Friese, Karl-Ingo, Herrlich, Marc, Wolter, Franz-Erich

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 52 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Germany 2 4%
United Kingdom 1 2%
Belgium 1 2%
Unknown 48 92%

Demographic breakdown

Readers by professional status Count As %
Student > Master 15 29%
Student > Bachelor 8 15%
Student > Ph. D. Student 7 13%
Student > Doctoral Student 2 4%
Unspecified 2 4%
Other 7 13%
Unknown 11 21%
Readers by discipline Count As %
Computer Science 15 29%
Engineering 10 19%
Earth and Planetary Sciences 4 8%
Design 3 6%
Unspecified 2 4%
Other 5 10%
Unknown 13 25%