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Mendeley readers
Chapter title |
Recommendations to Leverage Game-Based Learning to Attract Young Talent to Manufacturing Education
|
---|---|
Chapter number | 18 |
Book title |
Serious Games
|
Published by |
Springer, Cham, November 2017
|
DOI | 10.1007/978-3-319-70111-0_18 |
Book ISBNs |
978-3-31-970110-3, 978-3-31-970111-0
|
Authors |
Gregor Cerinšek, Manuel Oliveira, Heiko Duin, Jannicke Baalsrud Hauge, Maria Margoudi, Stefano Perini, Marco Taisch |
Mendeley readers
The data shown below were compiled from readership statistics for 34 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 34 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Lecturer | 4 | 12% |
Student > Bachelor | 4 | 12% |
Student > Ph. D. Student | 4 | 12% |
Student > Master | 3 | 9% |
Professor | 3 | 9% |
Other | 4 | 12% |
Unknown | 12 | 35% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 4 | 12% |
Arts and Humanities | 3 | 9% |
Mathematics | 3 | 9% |
Social Sciences | 3 | 9% |
Engineering | 2 | 6% |
Other | 6 | 18% |
Unknown | 13 | 38% |