Title |
Lifelong Learning for Clinical Practice: How to Leverage Technology for Telebehavioral Health Care and Digital Continuing Medical Education
|
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Published in |
Current Psychiatry Reports, March 2018
|
DOI | 10.1007/s11920-018-0878-y |
Pubmed ID | |
Authors |
Donald M. Hilty, Carolyn Turvey, Tiffany Hwang |
Abstract |
Psychiatric practice continues to evolve and play an important role in patients' lives, the field of medicine, and health care delivery. Clinicians must learn a variety of clinical care systems and lifelong learning (LLL) is crucial to apply knowledge, develop skills, and adjust attitudes. Technology is rapidly becoming a key player-in delivery, lifelong learning, and education/training. The evidence base for telepsychiatry/telemental health via videoconferencing has been growing for three decades, but a greater array of technologies have emerged in the last decade (e.g., social media/networking, text, apps). Clinicians are combining telepsychiatry and these technologies frequently and they need to reflect on, learn more about, and develop skills for these technologies. The digital age has solidified the role of technology in continuing medical education and day-to-day practice. Other fields of medicine are also adapting to the digital age, as are graduate and undergraduate medical education and many allied mental health organizations. In the future, there will be more online training, simulation, and/or interactive electronic examinations, perhaps on a monthly cycle rather than a quasi-annual or 10-year cycle of recertification. |
Mendeley readers
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 106 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 14 | 13% |
Student > Bachelor | 13 | 12% |
Student > Ph. D. Student | 9 | 8% |
Researcher | 6 | 6% |
Student > Postgraduate | 6 | 6% |
Other | 20 | 19% |
Unknown | 38 | 36% |
Readers by discipline | Count | As % |
---|---|---|
Medicine and Dentistry | 25 | 24% |
Nursing and Health Professions | 12 | 11% |
Psychology | 10 | 9% |
Computer Science | 7 | 7% |
Social Sciences | 3 | 3% |
Other | 9 | 8% |
Unknown | 40 | 38% |