↓ Skip to main content

Culture and Computing

Overview of attention for book
Cover of 'Culture and Computing'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Using Immersive Simulations to Develop Intercultural Competence
  3. Altmetric Badge
    Chapter 2 Cross-Cultural Study on Facial Regions as Cues to Recognize Emotions of Virtual Agents
  4. Altmetric Badge
    Chapter 3 Availability of Multilingual Chat Communication in 3D Online Virtual Space
  5. Altmetric Badge
    Chapter 4 Capture and Express Behavior Environment (CEBE) for Realizing Enculturating Human-Agent Interaction
  6. Altmetric Badge
    Chapter 5 Hesitation in Intercultural Communication: Some Observations and Analyses on Interpreting Shoulder Shrugging
  7. Altmetric Badge
    Chapter 6 A Socio-Cultural Model Based on Empirical Data of Cultural and Social Relationships
  8. Altmetric Badge
    Chapter 7 Dynamic Term Suggestion for Searching Multilingual School Documents
  9. Altmetric Badge
    Chapter 8 Intercultural Collaboration Support System Using Disaster Safety Map and Machine Translation
  10. Altmetric Badge
    Chapter 9 Development of a Multilingual Translation Service for Interpretations and Usage Examples of Mobile Phone Pictograms
  11. Altmetric Badge
    Chapter 10 Cultural Computing – Creative Power Integrating Culture, Unconsciousness and Software
  12. Altmetric Badge
    Chapter 11 Logos, Pathos, and Entertainment
  13. Altmetric Badge
    Chapter 12 Digital Conservation of Cultural Assets
  14. Altmetric Badge
    Chapter 13 Automatic Knowledge Acquisition from Historical Document Archives: Historiographical Perspective
  15. Altmetric Badge
    Chapter 14 Virtual Kyoto Project: Digital Diorama of the Past, Present, and Future of the Historical City of Kyoto
  16. Altmetric Badge
    Chapter 15 A Platform for Mining and Visualizing Regional Collective Culture
  17. Altmetric Badge
    Chapter 16 A Web Strategy for Cultural Inheritance Centered on Agriculture Case Study Approach: The Olive Project in Shodoshima Japan
  18. Altmetric Badge
    Chapter 17 Area Informatics – Concept and Status –
Attention for Chapter 2: Cross-Cultural Study on Facial Regions as Cues to Recognize Emotions of Virtual Agents
Altmetric Badge

About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • High Attention Score compared to outputs of the same age (90th percentile)
  • High Attention Score compared to outputs of the same age and source (97th percentile)

Mentioned by

news
1 news outlet
twitter
2 tweeters

Citations

dimensions_citation
3 Dimensions

Readers on

mendeley
12 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Cross-Cultural Study on Facial Regions as Cues to Recognize Emotions of Virtual Agents
Chapter number 2
Book title
Culture and Computing
Published in
Lecture notes in computer science, February 2016
DOI 10.1007/978-3-642-17184-0_2
Book ISBNs
978-3-64-217183-3, 978-3-64-217184-0
Authors

Tomoko Koda, Zsofia Ruttkay, Yuka Nakagawa, Kyota Tabuchi, Koda, Tomoko, Ruttkay, Zsofia, Nakagawa, Yuka, Tabuchi, Kyota

Twitter Demographics

The data shown below were collected from the profiles of 2 tweeters who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 12 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Netherlands 1 8%
United States 1 8%
Unknown 10 83%

Demographic breakdown

Readers by professional status Count As %
Student > Master 4 33%
Student > Ph. D. Student 3 25%
Researcher 3 25%
Professor 1 8%
Unknown 1 8%
Readers by discipline Count As %
Computer Science 5 42%
Psychology 4 33%
Business, Management and Accounting 1 8%
Design 1 8%
Unknown 1 8%

Attention Score in Context

This research output has an Altmetric Attention Score of 14. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 06 February 2017.
All research outputs
#700,077
of 9,018,604 outputs
Outputs from Lecture notes in computer science
#235
of 6,801 outputs
Outputs of similar age
#16,287
of 178,958 outputs
Outputs of similar age from Lecture notes in computer science
#2
of 97 outputs
Altmetric has tracked 9,018,604 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 92nd percentile: it's in the top 10% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 6,801 research outputs from this source. They receive a mean Attention Score of 4.0. This one has done particularly well, scoring higher than 96% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 178,958 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 90% of its contemporaries.
We're also able to compare this research output to 97 others from the same source and published within six weeks on either side of this one. This one has done particularly well, scoring higher than 97% of its contemporaries.