↓ Skip to main content

Perception and Interactive Technologies

Overview of attention for book
Cover of 'Perception and Interactive Technologies'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Guiding Eye Movements for Better Communication and Augmented Vision
  3. Altmetric Badge
    Chapter 2 Detection of Head Pose and Gaze Direction for Human-Computer Interaction
  4. Altmetric Badge
    Chapter 3 Modelling and Simulation of Spontaneous Perception Switching with Ambiguous Visual Stimuli in Augmented Vision Systems
  5. Altmetric Badge
    Chapter 4 Neural Network Architecture for Modeling the Joint Visual Perception of Orientation, Motion, and Depth
  6. Altmetric Badge
    Chapter 5 AutoSelect: What You Want Is What You Get: Real-Time Processing of Visual Attention and Affect
  7. Altmetric Badge
    Chapter 6 Emotion Recognition Using Physiological and Speech Signal in Short-Term Observation
  8. Altmetric Badge
    Chapter 7 Visual Attention in Auditory Display
  9. Altmetric Badge
    Chapter 8 A Perceptually Optimized Scheme for Visualizing Gene Expression Ratios with Confidence Values
  10. Altmetric Badge
    Chapter 9 Combining Speech User Interfaces of Different Applications
  11. Altmetric Badge
    Chapter 10 Learning and Forgetting of Speech Commands in Automotive Environments
  12. Altmetric Badge
    Chapter 11 Help Strategies for Speech Dialogue Systems in Automotive Environments
  13. Altmetric Badge
    Chapter 12 Information Fusion for Visual Reference Resolution in Dynamic Situated Dialogue
  14. Altmetric Badge
    Chapter 13 Speech and 2D Deictic Gesture Reference to Virtual Scenes
  15. Altmetric Badge
    Chapter 14 Combining Modality Theory and Context Models
  16. Altmetric Badge
    Chapter 15 Visual Interaction in Natural Human-Machine Dialogue
  17. Altmetric Badge
    Chapter 16 Multimodal Sensing, Interpretation and Copying of Movements by a Virtual Agent
  18. Altmetric Badge
    Chapter 17 Perception of Dynamic Facial Expressions of Emotion
  19. Altmetric Badge
    Chapter 18 Multi-level Face Tracking for Estimating Human Head Orientation in Video Sequences
  20. Altmetric Badge
    Chapter 19 The Effect of Prosodic Features on the Interpretation of Synthesised Backchannels
  21. Altmetric Badge
    Chapter 20 Unsupervised Learning of Spatio-temporal Primitives of Emotional Gait
  22. Altmetric Badge
    Chapter 21 Talking with Higgins : Research Challenges in a Spoken Dialogue System
  23. Altmetric Badge
    Chapter 22 Location-Based Interaction with Children for Edutainment
  24. Altmetric Badge
    Chapter 23 An Immersive Game – Augsburg Cityrun
  25. Altmetric Badge
    Chapter 24 Gaze-Contingent Spatio-temporal Filtering in a Head-Mounted Display
  26. Altmetric Badge
    Chapter 25 A Single-Camera Remote Eye Tracker
  27. Altmetric Badge
    Chapter 26 Miniature 3D TOF Camera for Real-Time Imaging
Attention for Chapter 5: AutoSelect: What You Want Is What You Get: Real-Time Processing of Visual Attention and Affect
Altmetric Badge

Readers on

mendeley
66 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
AutoSelect: What You Want Is What You Get: Real-Time Processing of Visual Attention and Affect
Chapter number 5
Book title
Perception and Interactive Technologies
Published by
Springer, Berlin, Heidelberg, June 2006
DOI 10.1007/11768029_5
Book ISBNs
978-3-54-034743-9, 978-3-54-034744-6
Authors

Nikolaus Bee, Helmut Prendinger, Arturo Nakasone, Elisabeth André, Mitsuru Ishizuka, Bee, Nikolaus, Prendinger, Helmut, Nakasone, Arturo, André, Elisabeth, Ishizuka, Mitsuru

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 66 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Germany 1 2%
Malaysia 1 2%
Italy 1 2%
Canada 1 2%
Iceland 1 2%
Argentina 1 2%
Spain 1 2%
Japan 1 2%
Unknown 58 88%

Demographic breakdown

Readers by professional status Count As %
Researcher 17 26%
Student > Ph. D. Student 16 24%
Student > Master 9 14%
Professor 3 5%
Student > Postgraduate 3 5%
Other 8 12%
Unknown 10 15%
Readers by discipline Count As %
Psychology 19 29%
Computer Science 14 21%
Engineering 9 14%
Agricultural and Biological Sciences 3 5%
Business, Management and Accounting 2 3%
Other 7 11%
Unknown 12 18%