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Mendeley readers
Chapter title |
Standardization of Game Based Learning Design
|
---|---|
Chapter number | 43 |
Book title |
Computational Science and Its Applications - ICCSA 2011
|
Published by |
Springer, Berlin, Heidelberg, June 2011
|
DOI | 10.1007/978-3-642-21898-9_43 |
Book ISBNs |
978-3-64-221897-2, 978-3-64-221898-9
|
Authors |
Sebastian Kelle, Roland Klemke, Marion Gruber, Marcus Specht |
Mendeley readers
The data shown below were compiled from readership statistics for 84 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Netherlands | 2 | 2% |
Spain | 2 | 2% |
Australia | 2 | 2% |
Switzerland | 1 | 1% |
Malaysia | 1 | 1% |
Hong Kong | 1 | 1% |
Indonesia | 1 | 1% |
Germany | 1 | 1% |
United Kingdom | 1 | 1% |
Other | 3 | 4% |
Unknown | 69 | 82% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 20 | 24% |
Student > Ph. D. Student | 16 | 19% |
Student > Bachelor | 7 | 8% |
Lecturer | 6 | 7% |
Researcher | 4 | 5% |
Other | 15 | 18% |
Unknown | 16 | 19% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 37 | 44% |
Social Sciences | 19 | 23% |
Design | 3 | 4% |
Psychology | 2 | 2% |
Business, Management and Accounting | 1 | 1% |
Other | 5 | 6% |
Unknown | 17 | 20% |