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Mendeley readers
Chapter title |
An Analysis of Motion Blending Techniques
|
---|---|
Chapter number | 22 |
Book title |
Motion in Games
|
Published by |
Springer, Berlin, Heidelberg, November 2012
|
DOI | 10.1007/978-3-642-34710-8_22 |
Book ISBNs |
978-3-64-234709-2, 978-3-64-234710-8
|
Authors |
Andrew Feng, Yazhou Huang, Marcelo Kallmann, Ari Shapiro, Feng, Andrew, Huang, Yazhou, Kallmann, Marcelo, Shapiro, Ari |
Mendeley readers
The data shown below were compiled from readership statistics for 41 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Indonesia | 1 | 2% |
Japan | 1 | 2% |
United States | 1 | 2% |
Unknown | 38 | 93% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 10 | 24% |
Researcher | 8 | 20% |
Student > Master | 6 | 15% |
Professor | 4 | 10% |
Student > Doctoral Student | 3 | 7% |
Other | 4 | 10% |
Unknown | 6 | 15% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 25 | 61% |
Engineering | 3 | 7% |
Psychology | 2 | 5% |
Mathematics | 1 | 2% |
Earth and Planetary Sciences | 1 | 2% |
Other | 1 | 2% |
Unknown | 8 | 20% |