You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Chapter title |
Design of Videogames in Special Education
|
---|---|
Chapter number | 5 |
Book title |
New Trends on Human–Computer Interaction
|
Published by |
Springer, London, January 2009
|
DOI | 10.1007/978-1-84882-352-5_5 |
Book ISBNs |
978-1-84882-351-8, 978-1-84882-352-5
|
Authors |
J.L. González Sánchez, M.J. Cabrera, F.L. Gutiérrez, N. Padilla Zea, P. Paderewski |
Mendeley readers
The data shown below were compiled from readership statistics for 52 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 2 | 4% |
France | 1 | 2% |
Italy | 1 | 2% |
Australia | 1 | 2% |
Portugal | 1 | 2% |
Belgium | 1 | 2% |
United Kingdom | 1 | 2% |
Greece | 1 | 2% |
Spain | 1 | 2% |
Other | 0 | 0% |
Unknown | 42 | 81% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 8 | 15% |
Researcher | 7 | 13% |
Student > Master | 6 | 12% |
Lecturer | 5 | 10% |
Student > Bachelor | 4 | 8% |
Other | 14 | 27% |
Unknown | 8 | 15% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 13 | 25% |
Computer Science | 10 | 19% |
Arts and Humanities | 6 | 12% |
Design | 3 | 6% |
Psychology | 3 | 6% |
Other | 6 | 12% |
Unknown | 11 | 21% |