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Human Interface and the Management of Information. Designing Information Environments

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Cover of 'Human Interface and the Management of Information. Designing Information Environments'

Table of Contents

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    Book Overview
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    Chapter 1 Crafting Contemporary Enterprise Application User Experiences
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    Chapter 2 A Management System for Visual Communication Design at Film Studio
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    Chapter 3 A Mobile User Interface for Business Knowledge Management (BKM)
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    Chapter 4 Designing a Peer Reviewing Tool on Lecture Video with Handwritten Annotation
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    Chapter 5 Usability Analyses of CRM Systems in Call Centers: The Data Mining Approach
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    Chapter 6 Urgent Collaboration Service for Inclusive Use
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    Chapter 7 Improvement of Member’s Concentration during Discussion
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    Chapter 8 Representation Method for Engineering Perspective
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    Chapter 9 A Skill Transfer Method for Manual Machine Tool Operation Utilizing Cutting Sound
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    Chapter 10 A Business Performance Measurement Model for Mobile User Interface
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    Chapter 11 Web Service Systems for Cooperative Work Support in Knowledge Creation Processes
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    Chapter 12 Designing International Enterprise Software
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    Chapter 13 Proactive Fault Detection Schema for Enterprise Information System Using Statistical Process Control
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    Chapter 14 A Human Factors Model for Enterprise Resources Planning System Implementation
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    Chapter 15 A Study on Effective Methods of Visual Inspection for Reused-Parts by Inspectors
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    Chapter 16 Practical Use of Task Models for Building and Modeling Operations Chart in the Industrial Production
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    Chapter 17 A Model for Measurement and Analysis of the Workflow Processes
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    Chapter 18 Tactical Access to Complex Technology through Interactive Communication (TACTIC)
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    Chapter 19 A Method for Evaluating the Relationship among Four Perspectives of the Balanced Scorecard
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    Chapter 20 Exploring Employee Perspectives on Information Privacy and Security in the Mobile Environment
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    Chapter 21 Organization Diagnosis Tools Based on Social Network Analysis
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    Chapter 22 Designing for the Next Generation: Generation-Y Expectations
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    Chapter 23 A Study on a Method of Support for Improving the Motivation of Employees
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    Chapter 24 Research on the Supplier Promise Management Based on the Lean Six Sigma
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    Chapter 25 Supporting Scenario-Based Product Design and Its Adapters: An Informal Framework for Scenario Creation and Use
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    Chapter 26 How to Learn from Intelligent Products; The Structuring of Incoherent Field Feedback Data in Two Case Studies
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    Chapter 27 Successful User Experience in an Agile Enterprise Environment
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    Chapter 28 From Research to Product: Integrating Treemaps into Enterprise Software
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    Chapter 29 How Product Differentiation Affects Online Shopping
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    Chapter 30 Design and Evaluation of the Customized Product Color Combination Interface Based on Scenario Experience
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    Chapter 31 Distribution of Human-Machine Interfaces in System-of-Systems Engineering
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    Chapter 32 Determination of Inspection Threshold Using Perceptive Sensitivities of Experienced Panel
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    Chapter 33 Reversing the Simon Effect with Prior Practice of Noncorresponding Location Words
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    Chapter 34 Object-Oriented Interactive Processes in Decentralized Production Systems
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    Chapter 35 A Retrospective and Prospective View of Information Technology Professionals’ Use of Tools: Maturing the User Experience
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    Chapter 36 Customer Boards as Vehicles of Change in Enterprise Software User Experience
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    Chapter 37 Fashion Support from Clothes with Characteristics
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    Chapter 38 Exploring History with Narrative Timelines
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    Chapter 39 Facilitating Search through Visualized Results
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    Chapter 40 The 7 Basic Functions of a Digital Library - Analysis of Focus Groups about the Usefulness of a Thematic Digital Library on the History of European Integration
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    Chapter 41 Exploiting Browsing History for Exploratory Search
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    Chapter 42 A Proposal of Awareness Services for the Construction of Quality Community Knowledge Supported by the Knowledge Management System KnowCat
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    Chapter 43 Electronic Document Tracking System (EDTS): A Prototype
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    Chapter 44 Adaptive Visual Clustering for Mixed-Initiative Information Structuring
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    Chapter 45 An Empirical Analysis of Personal Digital Document Structures
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    Chapter 46 Search Mathematical Formulas by Mathematical Formulas
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    Chapter 47 Metadata-Based Reminder Classification in Reminiscence Engineering
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    Chapter 48 InfoScape: A Browser for User Behavior-Based Information Retrieval System
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    Chapter 49 The Roles of Profession and Gender in Some PIM Tasks
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    Chapter 50 Efficient Text Classification Using Best Feature Selection and Combination of Methods
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    Chapter 51 Designing Sticky Knowledge-Network SNS for Japanese Science Teachers
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    Chapter 52 A Proposal of EMG-Based Training Support System for Basketball Dribbling
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    Chapter 53 UbiSOA Dashboard: Integrating the Physical and Digital Domains through Mashups
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    Chapter 54 Internal Aspects of the Relationship between Pressing Force and Training Difficulty
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    Chapter 55 A Tangible Mixed Reality Interface for the AMI Automated Meeting Assistant
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    Chapter 56 Brain Activities Supporting Finger Operations, Analyzed by Neuro-NIRS
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    Chapter 57 Effects of Practice with Foot- and Hand-Operated Secondary Input Devices on Performance of a Word-Processing Task
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    Chapter 58 Manipulation with Fingers in a 3-D Physical Space
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    Chapter 59 Design of Wearable Interface Considering Touch Communications
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    Chapter 60 f-MRI Study of Brain Activation in Tactile Feeling
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    Chapter 61 Using 3D Touch Interaction for a Multimodal Zoomable User Interface
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    Chapter 62 A Framework for Fairness Guaranteed Multi-streaming Transport Protocol
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    Chapter 63 A Study on Computing Resource Partition for Increasing Efficiency of Grid System
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    Chapter 64 Richbiff: E-Mail Message Notification with Richer Clues
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    Chapter 65 An Approach for the Design of Secure Communication in Embedded Systems
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    Chapter 66 Towards Security Issues in ZigBee Architecture
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    Chapter 67 A Study on Color Conversion for Color Deficient People to Identify Color
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    Chapter 68 Widgets for Faceted Browsing
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    Chapter 69 Applications of Visible Light Path Laser Projector
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    Chapter 70 Virtual Convex Polygon Based Hole Boundary Detection and Time Delay Based Hole Detour Scheme in WSNs
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    Chapter 71 iFeel_IM! Emotion Enhancing Garment for Communication in Affect Sensitive Instant Messenger
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    Chapter 72 An Interactive System Based on Semantic Graphs
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    Chapter 73 Evaluation for Adjustment Method of Vehicle’s Location by Recognizing Crosswalks
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    Chapter 74 Improving the User Experience of Our Own UX Ideas
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    Chapter 75 Construction of the Data Save System of the Cusp Surface Analysis Using Web Application
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    Chapter 76 Data Pattern for Allocating User Experience Meta-Data to User Experience Research Data
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    Chapter 77 Transcending Human-Centered Design by Service Sciences
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    Chapter 78 Effects of a Mnemonic Technique on Subsequent Recall of Assigned and Self-generated Passwords
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    Chapter 79 Control of Personal Tempo to Support Individual Action and Cognition
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    Chapter 80 The Effects of Practice and Speed Stress with Different Stimulus-Response Mappings
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    Chapter 81 Application of Population Stereotypes to Computerized Tasks
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    Chapter 82 Designing Transportation Services Based on HCD
Attention for Chapter 4: Designing a Peer Reviewing Tool on Lecture Video with Handwritten Annotation
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Chapter title
Designing a Peer Reviewing Tool on Lecture Video with Handwritten Annotation
Chapter number 4
Book title
Human Interface and the Management of Information. Designing Information Environments
Published by
Springer, Berlin, Heidelberg, July 2009
DOI 10.1007/978-3-642-02556-3_4
Book ISBNs
978-3-64-202555-6, 978-3-64-202556-3
Authors

Hironori Egi, Shotaro Houri, Yukari Kato, Tatsuya Terada, Wataru Tsukahara, Masaki Nakagawa

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 12 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Malaysia 1 8%
Germany 1 8%
Unknown 10 83%

Demographic breakdown

Readers by professional status Count As %
Researcher 4 33%
Student > Ph. D. Student 3 25%
Student > Master 2 17%
Student > Doctoral Student 1 8%
Professor 1 8%
Other 1 8%
Readers by discipline Count As %
Computer Science 7 58%
Social Sciences 3 25%
Business, Management and Accounting 1 8%
Unknown 1 8%