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Computational Intelligence in Music, Sound, Art and Design

Overview of attention for book
Cover of 'Computational Intelligence in Music, Sound, Art and Design'

Table of Contents

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    Book Overview
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    Chapter 1 Visual Art Inspired by the Collective Feeding Behavior of Sand-Bubbler Crabs
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    Chapter 2 Dynamical Music with Musical Boolean Networks
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    Chapter 3 Non-photorealistic Rendering with Cartesian Genetic Programming Using Graphics Processing Units
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    Chapter 4 Construction of a Repertoire of Analog Form-Finding Techniques as a Basis for Computational Morphological Exploration in Design and Architecture
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    Chapter 5 Medical Art Therapy of the Future: Building an Interactive Virtual Underwater World in a Children’s Hospital
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    Chapter 6 Expressive Piano Music Playing Using a Kalman Filter
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    Chapter 7 Generative Solid Modelling Employing Natural Language Understanding and 3D Data
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    Chapter 8 evoExplore : Multiscale Visualization of Evolutionary Histories in Virtual Reality
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    Chapter 9 Musical Organisms
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    Chapter 10 Generating Drum Rhythms Through Data-Driven Conceptual Blending of Features and Genetic Algorithms
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    Chapter 11 RoboJam: A Musical Mixture Density Network for Collaborative Touchscreen Interaction
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    Chapter 12 Towards a General Framework for Artistic Style Transfer
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    Chapter 13 Adaptive Interface for Mapping Body Movements to Sounds
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    Chapter 14 On Collaborator Selection in Creative Agent Societies: An Evolutionary Art Case Study
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    Chapter 15 Towards Partially Automatic Search of Edge Bundling Parameters
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    Chapter 16 Co-evolving Melodies and Harmonization in Evolutionary Music Composition
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    Chapter 17 Learning as Performance: Autoencoding and Generating Dance Movements in Real Time
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    Chapter 18 Deep Interactive Evolution
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    Chapter 19 The Light Show: Flashing Fireflies Gathering and Flying over Digital Images
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    Chapter 20 Evotype: Towards the Evolution of Type Stencils
Attention for Chapter 10: Generating Drum Rhythms Through Data-Driven Conceptual Blending of Features and Genetic Algorithms
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23 Mendeley
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Chapter title
Generating Drum Rhythms Through Data-Driven Conceptual Blending of Features and Genetic Algorithms
Chapter number 10
Book title
Computational Intelligence in Music, Sound, Art and Design
Published by
Springer, Cham, April 2018
DOI 10.1007/978-3-319-77583-8_10
Book ISBNs
978-3-31-977582-1, 978-3-31-977583-8
Authors

Maximos Kaliakatsos-Papakostas, Kaliakatsos-Papakostas, Maximos

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 23 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 23 100%

Demographic breakdown

Readers by professional status Count As %
Professor 1 4%
Student > Bachelor 1 4%
Other 1 4%
Student > Master 1 4%
Unknown 19 83%
Readers by discipline Count As %
Arts and Humanities 2 9%
Computer Science 1 4%
Agricultural and Biological Sciences 1 4%
Unknown 19 83%