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Evaluating User Experience in Games

Overview of attention for book
Attention for Chapter 5: The Life and Tools of a Games Designer
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Citations

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74 Dimensions

Readers on

mendeley
25 Mendeley
citeulike
1 CiteULike
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Chapter title
The Life and Tools of a Games Designer
Chapter number 5
Book title
Evaluating User Experience in Games
Published by
Springer, London, January 2010
DOI 10.1007/978-1-84882-963-3_5
Book ISBNs
978-1-84882-962-6, 978-1-84882-963-3
Authors

Emily Brown, Brown, Emily

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 25 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 1 4%
Portugal 1 4%
France 1 4%
Australia 1 4%
Unknown 21 84%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 6 24%
Researcher 3 12%
Student > Bachelor 2 8%
Lecturer > Senior Lecturer 2 8%
Other 2 8%
Other 8 32%
Unknown 2 8%
Readers by discipline Count As %
Computer Science 13 52%
Psychology 4 16%
Design 2 8%
Social Sciences 2 8%
Unspecified 1 4%
Other 0 0%
Unknown 3 12%