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Virtual reality: A game-changing method for the language sciences

Overview of attention for article published in Psychonomic Bulletin & Review, February 2019
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35 X users

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167 Mendeley
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Title
Virtual reality: A game-changing method for the language sciences
Published in
Psychonomic Bulletin & Review, February 2019
DOI 10.3758/s13423-019-01571-3
Pubmed ID
Authors

David Peeters

X Demographics

X Demographics

The data shown below were collected from the profiles of 35 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 167 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 167 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 22 13%
Student > Bachelor 18 11%
Student > Master 17 10%
Researcher 16 10%
Student > Doctoral Student 7 4%
Other 23 14%
Unknown 64 38%
Readers by discipline Count As %
Linguistics 21 13%
Psychology 19 11%
Computer Science 15 9%
Neuroscience 7 4%
Social Sciences 6 4%
Other 27 16%
Unknown 72 43%