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Computer Supported Education

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Cover of 'Computer Supported Education'

Table of Contents

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    Book Overview
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    Chapter 1 Effectiveness of Multisensory Methods in Learning Onomatopoeia for the Hearing-Impaired
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    Chapter 2 Using Spinoza Log Data to Enhance CS1 Pedagogy
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    Chapter 3 Improving Student Learning Experience by the Full Integration of Classroom Response Systems into Lectures
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    Chapter 4 A Virtual Learning Environment to Acquire Orientation Skills in the LUSI Class Context
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    Chapter 5 A Layered Approach to Automatic Essay Evaluation Using Word-Embedding
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    Chapter 6 Generation of Adapted Learning Game Scenarios: A Model-Driven Engineering Approach
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    Chapter 7 An Approach to Advance STEM Education Practices Based on IoT Technologies and the CoPs Paradigm
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    Chapter 8 Developing an Online Authoring Tool to Support Teachers in Designing 21st Century Design Based Education in Primary School
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    Chapter 9 Personalized Recommendation of Open Educational Resources in MOOCs
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    Chapter 10 TECMap: Technology-Enhanced Concept Mapping for Curriculum Organization and Intelligent Support
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    Chapter 11 Improving STEM Learning Experience in Primary School by Using NEWTON Project Innovative Technologies
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    Chapter 12 Pathways to Successful Online Testing: eExams with the “Secure Exam Environment” (SEE)
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    Chapter 13 A Space-Efficient Technique of Policy Trees for an Intelligent Tutoring System on POMDP
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    Chapter 14 A Learning Analytics Dashboard to Analyse Learning Activities in Interpreter Training Courses
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    Chapter 15 How to Apply Problem-Based Learning in a Managed Way? A Case in Computing Education
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    Chapter 16 Practical Software Engineering Capstone Course – Framework for Large, Open-Ended Projects to Graduate Student Teams
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    Chapter 17 A Systematic Mapping Study on Game Elements and Serious Games for Learning Programming
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    Chapter 18 Algorithms and Logic as Programming Primers
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    Chapter 19 An Evaluation of the Reliability, Validity and Sensitivity of Three Human Mental Workload Measures Under Different Instructional Conditions in Third-Level Education
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    Chapter 20 An Exercise in Reverse Engineering for Safety-Critical Systems: An Experience for the Classroom
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    Chapter 21 Digital Media and Informal Learning: Alteration Mechanism and Captured Episodes
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    Chapter 22 As One Size Doesn’t Fit All, Personalized Massive Open Online Courses Are Required
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    Chapter 23 Intermediaries in eHealth Education
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    Chapter 24 Detecting and Addressing Design Smells in Novice Processing Programs
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    Chapter 25 Investigating Embodied Music Expression Through the Leap Motion: Experimentations in Educational and Clinical Contexts
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    Chapter 26 Intuitive Reasoning in Formalized Mathematics with Elfe
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    Chapter 27 Automatic Evaluation of Students’ Discussion Skill Based on their Heart Rate
Attention for Chapter 21: Digital Media and Informal Learning: Alteration Mechanism and Captured Episodes
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Chapter title
Digital Media and Informal Learning: Alteration Mechanism and Captured Episodes
Chapter number 21
Book title
Computer Supported Education
Published by
Springer, Cham, March 2018
DOI 10.1007/978-3-030-21151-6_21
Book ISBNs
978-3-03-021150-9, 978-3-03-021151-6
Authors

Otto Petrovic

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 21 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 21 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 4 19%
Student > Bachelor 3 14%
Researcher 3 14%
Student > Master 2 10%
Lecturer 1 5%
Other 4 19%
Unknown 4 19%
Readers by discipline Count As %
Computer Science 5 24%
Social Sciences 2 10%
Business, Management and Accounting 1 5%
Psychology 1 5%
Earth and Planetary Sciences 1 5%
Other 5 24%
Unknown 6 29%