↓ Skip to main content

Applied Cyberpsychology

Overview of attention for book
Attention for Chapter 11: Applying Psychology within Games Development: What Can the Gaming Industry Learn from the Discipline?
Altmetric Badge

Citations

dimensions_citation
9 Dimensions

Readers on

mendeley
7 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Applying Psychology within Games Development: What Can the Gaming Industry Learn from the Discipline?
Chapter number 11
Book title
Applied Cyberpsychology
Published by
Palgrave Macmillan UK, January 2016
DOI 10.1057/9781137517036_11
Book ISBNs
978-1-349-70390-6, 978-1-137-51703-6
Authors

Linda Kaye

Editors

Alison Attrill, Chris Fullwood

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 7 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 3 43%
Lecturer 1 14%
Student > Master 1 14%
Researcher 1 14%
Student > Postgraduate 1 14%
Other 0 0%
Readers by discipline Count As %
Computer Science 3 43%
Arts and Humanities 2 29%
Social Sciences 1 14%
Unknown 1 14%