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Advances in Agile and User-Centred Software Engineering

Overview of attention for book
Attention for Chapter 8: Comparison User Engagement of Gamified and Non-gamified Augmented Reality Assembly Training
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Citations

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46 Mendeley
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Chapter title
Comparison User Engagement of Gamified and Non-gamified Augmented Reality Assembly Training
Chapter number 8
Book title
Advances in Agile and User-Centred Software Engineering
Published by
Springer, Cham, September 2019
DOI 10.1007/978-3-030-37534-8_8
Book ISBNs
978-3-03-037533-1, 978-3-03-037534-8
Authors

Diep Nguyen, Gerrit Meixner, Nguyen, Diep, Meixner, Gerrit

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 46 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 46 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 3 7%
Student > Master 3 7%
Librarian 2 4%
Researcher 2 4%
Lecturer 2 4%
Other 3 7%
Unknown 31 67%
Readers by discipline Count As %
Computer Science 5 11%
Engineering 2 4%
Business, Management and Accounting 1 2%
Agricultural and Biological Sciences 1 2%
Mathematics 1 2%
Other 4 9%
Unknown 32 70%