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Mapping Digital Game Culture in China

Overview of attention for book
Attention for Chapter 4: Patriotic Leisure: Internet Games, Esports, and the Discourse of Productivity
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Citations

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13 Dimensions

Readers on

mendeley
6 Mendeley
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Chapter title
Patriotic Leisure: Internet Games, Esports, and the Discourse of Productivity
Chapter number 4
Book title
Mapping Digital Game Culture in China
Published by
Palgrave Macmillan, Cham, January 2020
DOI 10.1007/978-3-030-36111-2_4
Book ISBNs
978-3-03-036110-5, 978-3-03-036111-2
Authors

Marcella Szablewicz

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 6 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 6 100%

Demographic breakdown

Readers by professional status Count As %
Unspecified 1 17%
Researcher 1 17%
Lecturer 1 17%
Unknown 3 50%
Readers by discipline Count As %
Unspecified 1 17%
Nursing and Health Professions 1 17%
Psychology 1 17%
Unknown 3 50%