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The influence of a serious game’s narrative on students’ attitudes and learning experiences regarding delirium: an interview study

Overview of attention for article published in BMC Medical Education, September 2020
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Citations

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103 Mendeley
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Title
The influence of a serious game’s narrative on students’ attitudes and learning experiences regarding delirium: an interview study
Published in
BMC Medical Education, September 2020
DOI 10.1186/s12909-020-02210-5
Pubmed ID
Authors

Kiki R. Buijs-Spanjers, Anne Harmsen, Harianne H. Hegge, Jorinde E. Spook, Sophia E. de Rooij, Debbie A. D. C. Jaarsma

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 103 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 103 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 10 10%
Student > Ph. D. Student 9 9%
Student > Bachelor 7 7%
Student > Doctoral Student 6 6%
Student > Postgraduate 3 3%
Other 16 16%
Unknown 52 50%
Readers by discipline Count As %
Nursing and Health Professions 15 15%
Medicine and Dentistry 9 9%
Social Sciences 7 7%
Computer Science 4 4%
Sports and Recreations 3 3%
Other 12 12%
Unknown 53 51%