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Una experiencia universitaria de gamificación en línea o en el aula presencial: ¿es este recurso de aprendizaje posible en ambos entornos?

Overview of attention for article published in Revista Brasileira de Linguística Aplicada, December 2020
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • High Attention Score compared to outputs of the same age (87th percentile)

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