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X Demographics
Mendeley readers
Chapter title |
Competitive vs Affiliative Design of Immersive VR Exergames
|
---|---|
Chapter number | 13 |
Book title |
Serious Games
|
Published by |
Springer International Publishing, January 2016
|
DOI | 10.1007/978-3-319-45841-0_13 |
Book ISBNs |
978-3-31-945840-3, 978-3-31-945841-0
|
Authors |
Kiran Ijaz, Yifan Wang, David Milne, Rafael A. Calvo |
Editors |
Tim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel |
X Demographics
The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Australia | 1 | 50% |
Unknown | 1 | 50% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 1 | 50% |
Scientists | 1 | 50% |
Mendeley readers
The data shown below were compiled from readership statistics for 35 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 35 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 12 | 34% |
Student > Master | 5 | 14% |
Student > Bachelor | 5 | 14% |
Professor | 2 | 6% |
Student > Doctoral Student | 1 | 3% |
Other | 5 | 14% |
Unknown | 5 | 14% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 17 | 49% |
Engineering | 4 | 11% |
Nursing and Health Professions | 2 | 6% |
Social Sciences | 2 | 6% |
Medicine and Dentistry | 2 | 6% |
Other | 3 | 9% |
Unknown | 5 | 14% |