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Mendeley readers
Chapter title |
Action Video-Game Training and Its Effects on Perception and Attentional Control
|
---|---|
Chapter number | 10 |
Book title |
Cognitive Training
|
Published by |
Springer, Cham, January 2016
|
DOI | 10.1007/978-3-319-42662-4_10 |
Book ISBNs |
978-3-31-942660-0, 978-3-31-942662-4
|
Authors |
C. Shawn Green, Thomas Gorman, Daphne Bavelier |
Mendeley readers
The data shown below were compiled from readership statistics for 49 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 49 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 10 | 20% |
Researcher | 7 | 14% |
Student > Master | 6 | 12% |
Student > Bachelor | 4 | 8% |
Other | 3 | 6% |
Other | 5 | 10% |
Unknown | 14 | 29% |
Readers by discipline | Count | As % |
---|---|---|
Psychology | 15 | 31% |
Computer Science | 4 | 8% |
Neuroscience | 2 | 4% |
Medicine and Dentistry | 2 | 4% |
Sports and Recreations | 2 | 4% |
Other | 9 | 18% |
Unknown | 15 | 31% |