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Mendeley readers
Chapter title |
Touch Space: An Embodied Computing Mixed Reality Game Space
|
---|---|
Chapter number | 56 |
Book title |
Entertainment Computing
|
Published by |
Springer, Boston, MA, January 2003
|
DOI | 10.1007/978-0-387-35660-0_56 |
Book ISBNs |
978-1-4757-5153-6, 978-0-387-35660-0
|
Authors |
Weihua Wang, Xubo Yang, Adrian David Cheok, Mark Billinghurst, Hirokazu Kato, Wang, Weihua, Yang, Xubo, Cheok, Adrian David, Billinghurst, Mark, Kato, Hirokazu |
Mendeley readers
The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 7 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 2 | 29% |
Student > Doctoral Student | 1 | 14% |
Student > Ph. D. Student | 1 | 14% |
Professor | 1 | 14% |
Researcher | 1 | 14% |
Other | 1 | 14% |
Readers by discipline | Count | As % |
---|---|---|
Psychology | 4 | 57% |
Computer Science | 2 | 29% |
Business, Management and Accounting | 1 | 14% |