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Mendeley readers
Chapter title |
Understanding Playability and Motivational Needs in Human Computation Games
|
---|---|
Chapter number | 16 |
Book title |
Digital Libraries: For Cultural Heritage, Knowledge Dissemination, and Future Creation
|
Published by |
Springer, Berlin, Heidelberg, October 2011
|
DOI | 10.1007/978-3-642-24826-9_16 |
Book ISBNs |
978-3-64-224825-2, 978-3-64-224826-9
|
Authors |
Dion Hoe-Lian Goh, Chei Sian Lee |
Mendeley readers
The data shown below were compiled from readership statistics for 12 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
France | 1 | 8% |
Unknown | 11 | 92% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Professor | 2 | 17% |
Student > Master | 2 | 17% |
Student > Ph. D. Student | 2 | 17% |
Other | 1 | 8% |
Student > Bachelor | 1 | 8% |
Other | 3 | 25% |
Unknown | 1 | 8% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 50% |
Psychology | 1 | 8% |
Social Sciences | 1 | 8% |
Engineering | 1 | 8% |
Unknown | 3 | 25% |