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Virtual and Augmented Architecture (VAA’01)

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Cover of 'Virtual and Augmented Architecture (VAA’01)'

Table of Contents

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    Book Overview
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    Chapter 1 Reconstructing and Augmenting Architecture with Image-Based Modeling, Rendering, and Lighting
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    Chapter 2 Virtual Models from Video and Vice-Versa
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    Chapter 3 Reconstructing Ancient Egyptian Tombs
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    Chapter 4 3D Scene Manipulation with Constraints
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    Chapter 5 Maps and virtual worlds: does history repeat itself?
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    Chapter 6 Efficient Contour Extraction in Range Image Segmentation for Building Modelling
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    Chapter 7 Projective ICP and Stabilizing Architectural Augmented Reality Overlays
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    Chapter 8 Realistic low-latency mobile AR rendering
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    Chapter 9 Augmenting Reality with Projected Interactive Displays
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    Chapter 10 A 3D Model of an Urban Part: the OSTIENSE-MARCONI AREA in Rome
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    Chapter 11 A dual approach for creating very large virtual models
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    Chapter 12 Three-Dimensional Virtual Reconstruction of Buildings: Techniques and Applications
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    Chapter 13 Diversified visualisation from WWW to VR
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    Chapter 14 Vision on Conservation: Virterf
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    Chapter 15 Under Construction — Interactive Project Presentation of a Horticultural Exhibition
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    Chapter 16 Combining Intensity and Range Images for 3D Architectural Modelling
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    Chapter 17 Photo-Textured Rendering of Developable Surfaces in Architectural Photogrammetry
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    Chapter 18 Image Rectification for Reconstruction of Destroyed Buildings Using Single Views
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    Chapter 19 ExViz: A Virtual Exhibition Design Environment
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    Chapter 20 The Virtual Museum: Virtualisation of Real Historical Environments and Artefacts and Three-Dimensional Shape-Based Searching
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    Chapter 21 Constrained Structure and Motion from N Views of a Piecewise Planar Scene
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    Chapter 22 Automated architectural acquisition from a camera undergoing planar motion
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    Chapter 23 Quasi-Dense Motion Stereo for 3D View Morphing
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    Chapter 24 3D Reconstruction of Buildings from an Uncalibrated Image Sequence — A Scene Based Strategy
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    Chapter 25 A Hybrid Image and Model Based Approach to Photorealistic Building Reconstruction
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    Chapter 26 Archetype: Towards the integration of photogrammetric and laser range data for architectural reconstruction
Overall attention for this book and its chapters
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Title
Virtual and Augmented Architecture (VAA’01)
Published by
Springer Science & Business Media, June 2001
DOI 10.1007/978-1-4471-0337-0
ISBNs
978-1-85233-456-7, 978-1-4471-0337-0
Authors

Bob Fisher, Kenneth Dawson-Howe, Carol O’Sullivan, Fisher, Bob, Dawson-Howe, Kenneth, O’Sullivan, Carol

Mendeley readers

The data shown below were compiled from readership statistics for 10 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 1 10%
Unknown 9 90%

Demographic breakdown

Readers by professional status Count As %
Professor 2 20%
Student > Master 2 20%
Student > Ph. D. Student 2 20%
Researcher 2 20%
Student > Doctoral Student 2 20%
Other 0 0%
Readers by discipline Count As %
Computer Science 5 50%
Arts and Humanities 2 20%
Unspecified 1 10%
Engineering 1 10%
Design 1 10%
Other 0 0%