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Mendeley readers
Chapter title |
The Post-virtual Reality: From the Interactive Experience to the Connective Experience
|
---|---|
Chapter number | 20 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published in |
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, October 2017
|
DOI | 10.1007/978-3-319-76908-0_20 |
Book ISBNs |
978-3-31-976907-3, 978-3-31-976908-0
|
Authors |
Eli Borges, Massimo Di Felice, Borges, Eli, Di Felice, Massimo |
Mendeley readers
The data shown below were compiled from readership statistics for 2 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 2 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 1 | 50% |
Unknown | 1 | 50% |
Readers by discipline | Count | As % |
---|---|---|
Design | 1 | 50% |
Unknown | 1 | 50% |